For the past 5 years I have been working in museums and collections on immersive and escape room experiences.
For the uninitiated, an 'Escape Room' is like a videogame in real life, you have 1 hour to solve a bunch of cryptic clues and escape an immersive space!
Working in partnership with local communities, museums and heritage organisations I have developed a unique skill-set of building and delivering bespoke escape room experiences which are site-specific and tailored to the themes and learning objectives of each organisation.
I have produced fully functioning escape room experiences from scratch for The National Trust, V&A, Royal Museums Greenwich, The Museums Association, Valentines Mansion, Cambridge Welcome Genome Campus and Colchester Castle. (Just to name a few!)
I am also experienced delivering digital and 'socially distant' gaming experiences: I have produced numerous outdoor digital experiences for Onigo, A fantastical digital treasure hunt for UCL Culture and a social media escape room for Hastings Museum.
I can build games suitable for anyone and anywhere!